
AP damage ALWAYS bypasses armor, and generally should be set to values where you never expect armor scores to actually trigger AP damage, however, due to the RNG nature of the game, armor may randomly decide to block 100% of the enemies damage for 83% or the battle when you set AP to 0.On average, you can assume armor will block a third of its value (For some reason.)

The further away you have a unit adopt their charge pose, the more likely they will successfully deliver a charge when intercepted or caught, but this gives the unit less time to deal charge bonus in an ideal charge scenario.Īrmor blocks a random amount of damage, from 0, to the armors value.

The timer for Charge_cool_down_time starts ticking when the unit enters an animation state called "Charge_Adopt_Pose" which can be set in battle_entities_table. They last for 15 seconds in the base game, as determined by Charge_cool_down_time, in KV_rules. In the vanilla game, the charge bonus of most units can be expected to cap accuracy in nearly every engagement.Ĭharges boost the units weapon damage, and accuracy, as stated above. Melee hit chance is entirely based in arithmetic with a few caps added on. In KV rules, these values are Melee_hit_chance_base, Melee_hit_chance_min, and Melee_hit_chance_max. (Charge bonus also adds to the units melee damage.)Īttack accuracy cannot go below 15%, or above 85%. Melee defense subtracts one to this value. Melee attack, Bonus Versus, and charge bonus add one percentage point to this value. _Recently I started to get into Total War world with first Kingdoms II (and the awesome Third Age mod).īut now I got the latest installment Attila which is AMAZING!! aside from the company being an a**h*** with the damn DLCs, I can't say anything against this game^^ the textures and unit AI are just too good to be true.The Base accuracy of all attacks is 40%. However, mods like Thrawn's Revenge II did to the game what Edain did to RotWK bringing the Star Wars universe to this solid game with AMAZING textures. The game has a solid engine and interesting mechanics, but on its own it's a meh. _Another game that I've just started to enjoy is Sins of a Galactic Empire. I mean an army of mini Trolls? really EA?ĭo you imagine the possibilities if the campaign was remade with Edain's Angmar? now that would be something to behold But I really have no idea what EA was thinking. But after getting more experienced in these stuff I think that you can hardly loose any battle whatsoever (well unless in cases where you loose if your hero dies ), and no battle is really that challenging (HelmsDeep was the hardest, and I managed to win it on Hard with my wall still intact).īFMEII is hardly worth mentioning RotWK I'd say performed a little better telling the story of one of the more interesting evil characters in this universe.
#Total war attila mods warcraft movie
_When I played BFME for the first time I really enjoyed the campaign, especially after all the movie hype. Nonetheless, it still have the ridiculousness of CoH1 (were an 88mm can take up to three direct shots to kill an armoured car). It showed the brutality of war and the battlefield chaos and constant action. I'd say it's a very welcome relief of America.Ĭompany of Heroes 2 have a really good campaign as the Soviets. On the other hand, the expansion Opposing Fronts has a much better story campaign, and what's even better is that for once in a really good RTS you can play the story from the German perspective, while also get the chance to play as the British. However, I do like the mechanics and interactivity with the objectives and all, but seriously though, the highly unrealistic situations that the game puts you in is ridiculous. The strictly American campaign was a little meh. _I like Company of Heroes for one thing (and one thing only) THE MODS. _Age of Mythology was my first RTS I ever had and I got to admit, the story was really awesome, and was one of the more complicated RTS games at the time. Some mods (like Red Rising, GSM, Terminator) go so far as to change the game completely!! I believe this is one of the easiest games to mod, with mostly amazing results^^ Now Men of War: Assault Squad2 is the leading title, with unbelievable scale of moddingĪnd new features. There's always something to do waiting for more resources is sometimes as bad as attacking with less-than-able forces. The scope of micro management coupled with vast battlefronts is unbelievable. That's were "Strategy" in Real Time Strategy came from^^ What I love about this game is that you never have all the force to freely sweep the mission. It's be far the most intense, the most rich, the most memorable singleplayer experience I've ever had!

_The best RTS I've ever played is the first Men of War game.
